We are looking for an experienced Shader / Visual Effects…
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				Our team here in Munich is looking for a skilled Shader and Visual Effects Artist (f/m).
The type of employment will be fulltime.
The kind of stuff you’ll be doing:
- Defining and developing shaders in Unity
 - Creating visual effects for characters, gameplay, environments and interface
 - Working with particle systems and other tools in Unity
 - Supporting other artists in making assets for visual effects
 - Creating in-engine animations supporting the visual effects
 - Creating required assets like textures and meshes yourself
 
Who we’re looking for:
- Experience in programing shaders and image effects
 - Familiarity with working in Unity 3D and with the Shuriken particle system
 - You have experience in creating visual effects for game engines
 - You also have a good understanding of how to integrate effects into game engines
 - You have a good sense of visual presentation and timing
 - You are able to create needed assets like textures, particle sprites and meshes
 
using Photoshop, 3DS Max and similar tools
- You have the ability to work self-directed and reliably
 - You are highly motivated, flexible and a team player
 - You have great communication skills in English both verbally and in writing
 
Nice to have:
- Experience with mobile games
 
We offer:
You will create high-quality, visually appealing games within an experienced, international and flexible team of about 50 people.
As a successful and ambitious company with a sustainable and transparent leadership style, all of our employees work with
dedication and a team-first attitude. Working on state-of-the-art projects with high-profile partners, this will be your opportunity
to grow and expand your knowledge within the games industry in a professional and friendly atmosphere.
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